For those of you out there who are still playing the arcade or SNES version of Killer Instinct, I have compliled a list of each character’s moveset, no mercy, and humiliation. Hopefully this small guide will assist you in pummeling your opponents into submission!

CHIEF THUNDER

Phoenix = D, DF, F + #K
Triple Axe Smack = (B), F + #P
Triple Axe Smack 2 = (F), B + #P
Sammamish = F, DF, D, DB, B + #P
Tomahawk = [While In Air] F, DF, D, DB, B + FP
Combo Breaker = F, DF, D, DB, B + #P
Ultra Combo = B, F + QP
No Mercy 1 = [Jump Distance] B, DB, D, DF, F + FP
No Mercy 2 = [Stand Close] F, DF, D, DB, B + FK
Humiliation = D, D, D, F + QK

CINDER

Trail Blazer = F, F + #P
Inferno = F, F + #K
Fire Flash = F, D, DF + #K
Quick Heat = B, B + QP
Projectile Immunity = F, DF, D, DB, B + MP
Invisible = F, DF, D, DB, B + FP
Combo Breaker = F, D, DF + #K
Ultra Combo = F, F + FP
No Mercy 1 = [Jump Distance] B, DB, D, DF, F + QK
No Mercy 2 = [Stand Anywhere] B, B, B + MP
Humiliation = B, B, B + FK

EYEDOL

Fireball = D, DF, F + #P
Club Swing = B, F + FP
Bull Charge = B, F + WP
Ground Stomp = B + MP
Jumping Club = B, F + #K
Club Stab = B + FP
Combo Breaker = B, F + FP

FULGORE

Laser Storm = D, DF, F + #P
Laser Storm x2 = B, B, D, DF, F + QP
Laser Storm x3 = F, B, B, D, DF, F + QP
Teleport Behind = B, D, DB + #K
Teleport In Front = B, D, DB + #P
Plasma Slice = F, D, DF + #P
Eye Spark = F, DF, D, DB + FK
Blade Dash = (B), F + #P
Projectile Reflect = D, DB, B + FP
Combo Breaker = F, D, DF + #P
Ultra Combo = F, D, DF + QP
No Mercy 1 = [Jump Distance] B, DB, D, DF, F + FK
No Mercy 2 = [Sweep Distance] F, DF, D, DB, B + FP
Humiliation = B, DB, D, DF, F + MK

GLACIUS

Shockwave Fireball = D, DF, F + #P
Teleport Uppercut = D, DF, F + #K
Teleport = D, DF, F + WP
Shoulder Charge = (B), F + #P
Fist Blade = F, DF, D DB + QP
Quicky Punches = QP rapidly
Combo Breaker = B, F + #P
Ultra Combo = B, F + FP
No Mercy 1 = [Sweep Distance] B, DB, D, DF, F + MP
No Mercy 2 = [Stand Anywhere] B, B, B + FK
Humiliation = F, F, B + QK

JAGO

Endokuken = D, DF, F + #P
Wind Kick = F, DF, D, DB + #K
Sword Swipe = F, DF, D, DB + FP
Uppercut = F, D, DF + #P
Combo Breaker = F, D, DF + #P
Ultra Combo = F, DF, D, DB + QK
No Mercy 1 = [Stand Close] B, F, F + QP
No Mercy 2 = [Stand Anywhere] B, B, F, F, MP
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ORCHID

Lasaken = D, DF, F + #P
Helicopter Kick = (B), F + #K
Fire Cat = (B), F + #P
Spinning Swords = F, DF, D, DB + FP
Dash Punch = F, DF, D, DB + MP/QP
Flip Kick = B + FK
Combo Breaker = B, F + #K
Ultra Combo = B, F + MP
No Mercy 1 = [Outside Sweep] B, B, F, F, QP
No Mercy 2 = [Stand Close] D, F, B + QK [Press FK to stomp on frog]
Humiliation = F, DF, D, DB, B + FP

RIPTOR

Flaming Spit = D, DB, B + #P
Air Flaming Spit = [While in air] D, DB, B + #P
Flame Breath = F, DF, D, DB + FP
Body Whip = F, DF, D, DB + #K
Claw Swipe = F, DF, D, DB + QP
Jumping Claw = (B), F + #K
Jumping Claw 2 = (F), B + MK/QK
Head Charge = (B), F + #P
Combo Breaker = B, F + #K
Ultra Combo = B, F + QK
No Mercy 1 = [Outside Sweep] B, DB, D, DF, F + MP
No Mercy 2 = [Punch Distance] F, F, B + FK
Humiliation = D, D, F, F + FP

SABREWULF

Flaming Bat = D, DB, B + #P
Spinning Claw = (B), F + #P
Spinning Claw 2 = (F), B + MP
Jumping Slash = (B), F + FK
Stampede Slash = (B), F + MK
Rolling Slash = (B), F + QK
Howl = F, DF, D, DB + FK
Combo Breaker = B, F + #K
Ultra Combo = F, B + QK
No Mercy 1 = [Stand Close] B, B, B + MK
No Mercy 2 = [Stand Close] B, B, F + MP
Humiliation = F, F + QP

SPINAL

Shield Dash = F, F + #P
Flash Sword = (B), F + MP
Flash Sword 2 = (F), B + MP
Teleport In Front = D, D + #P
Teleport Behind = D, D + #K
Absorb Projectiles = B + QP
Flaming Skull = D, DF, F + #P [Must Absorb Projectile First]
Scorching Skull = B, DB, D, DF, F + FP [Must Absorb Projectile First]
Slide Kick = D + FK
Combo Breaker = F, F + #P
Ultra Combo = D, DF, F + FP
No Mercy 1 = [Stand Close] B, B, F + QK
No Mercy 2 = [Stand Anywhere] B, B, B + MK
Humiliation = B, DB, D, DF, F + FK

T.J. COMBO

Dashing Punch = (B), F + FP
Rolling Punch = (B), F + MP
Backfist Punch = (B), F + QP
Backfist Punch 2 = (F), B + QP
Flying Knee = (B), F + FK
Knee Knockout = (B), F + MK
Quick Knee = (B), F + QK
Windup Punch = (FP), FP
Punching Bag = QP rapidly
Combo Breaker = B, F + #K
Ultra Combo = F, B + FP
No Mercy 1 = [Stand Close] B, B, F, F + MP
No Mercy 2 = [Stand Close] B, DB, D, DF, F + FK
Humiliation = D, D, D + QP

By Daniel Durock

Actor. Writer. Gamer

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